VideosTutorialJul 25, 20269 min
SketchUp to AI render: full archviz workflow by LandSpace Architecture
LandSpace Architecture takes a client villa from a SketchUp massing model to facade options, detail views, people and a 3D scene on one Rendair board.
LandSpace Architecture is a channel about architectural design and visualization. In this video the creator uses a SketchUp model of a villa designed for a client and follows it through a full visualization workflow in Rendair, keeping every render and option on one shared board. It is worth watching if you are tired of moving images between rendering tools, Photoshop and slide decks to compare options.
What you'll see
- 3D Model to Render with the exported SketchUp file dropped into the workspace. He uses a simple massing model and describes facade materials, windows, lighting, landscape and surroundings in the prompt, with the realistic style.
- Edit Canvas to add a black car to a selected area, leaving the rest of the image untouched.
- A rear view of the house, rendered with the first image as a style reference so the two views match.
- Boards to collect the renders, then Change Materials to switch the second-floor facade to timber, and again with a brick texture image as a reference.
- Upscale for a very high-resolution version suited to large prints and client deliverables.
- More Edit Canvas work: turning the car around so it looks parked rather than driving at the entrance, replacing plants with specific species, and generating close-up detail views of selected areas.
- Populate Render to add a man and a dog, then Fix People to adjust age, gender and ethnicity to suit the intended users.
- Floor Plan to Render with several preset styles.
- Image to Render on a plain SketchUp interior view, then Image to Scene to turn the result into an explorable 3D interior.
Takeaways
- He found a simple massing model is usually enough, since the prompt can carry the architectural detail.
- Using an earlier render as a style reference helped him keep different views of the same building consistent.
- He values having options side by side on one board, which he can share with a team or client for comments instead of building a slide deck.
- He uses Fix People often as a final touch on real projects, and he checks small details, like which way a car faces, so the scene stays believable.
- He sees Image to Scene as a more engaging way to present an interior than a single still.
Try it yourself
Start with 3D Model to Render on your own massing model, collect the results on a board, and test facade options with Change Materials.
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