Do materials from my 3D model affect the final result?
They help, but you decide the final look. Rendair follows the shape of your 3D model, and textures in a GLB file give it hints. The materials in your render come mostly from your description, the style you choose and any reference image. Say the materials you want in your prompt, such as oak floor or white plaster.
Last updated October 26, 2026
Your materials help guide the render, but they are not copied one to one. Rendair reads the form of your model first, then creates the look from your description.
What Rendair takes from your model
- The shapes, the openings, the composition and the camera view.
- Textured GLB files carry color and texture information, so GLB is recommended for textured models.
Where the materials come from
The materials you see in the render come mostly from:
- Your prompt: say what you want, such as "warm oak floor, white plaster walls, black metal window frames".
- The style you choose.
- A reference image that shows the material you have in mind.
Tips
- A simple model with clear shapes works well. You do not need detailed materials in your software first.
- Write the materials you want in your prompt, and use Change material afterwards to adjust one surface.
- Use Shape strength to keep the geometry of your model.